In a move aimed at boosting the gaming industry in Indonesia, Minister of Creative Economy Tiko Rivki Harsia announced that the government is preparing new policies to support the development of this vital sector. The minister emphasized that these policies aim to increase the competitiveness of local products in global markets.
Harsia pointed out that the government is conducting a comprehensive study regarding the necessary incentives and regulatory frameworks to enhance this sector, stating: "We continue to discuss incentives, studies, and regulations to strengthen the gaming sector."
Event Details
During a visit to the Gamber Studio in Sleman, the minister noted that the national gaming industry has witnessed significant growth, with over 40 local games released just last year. He confirmed that this increase reflects the substantial opportunities available for the industry to become a new economic force in the country.
He also highlighted the success of the game "Kolo Niko," developed by Gamber Studio, which attracted around 60,000 users in less than two weeks after its launch, demonstrating the growing demand for local games.
Background & Context
Gamber Studio was established in 2016 and has launched more than 12 game titles, achieving over 20 million downloads. The studio's games focus on Indonesian culture, blending elements of cooking, animation, and gaming, showcasing the importance of collaboration across various fields of the creative economy.
This government support comes at a time when the global gaming sector is experiencing rapid growth, with revenues estimated in the billions of dollars, reflecting the importance of investing in this field to boost the local economy.
Impact & Consequences
The new policies are expected to enhance the ability of local companies to compete in the global market, potentially leading to increased foreign and domestic investments in this sector. Furthermore, government support will enable developers to improve the quality of games and expand access to new markets.
Moreover, strengthening the gaming industry may contribute to creating new job opportunities in Indonesia, which would help improve living standards and increase income for individuals working in this sector.
Regional Significance
The gaming industry is also considered a promising sector in the Arab world, where it is experiencing increasing growth. The Indonesian experience could serve as a model for Arab countries seeking to develop this sector. Collaboration between governments and local companies could lead to similar positive outcomes in the region.
In conclusion, this announcement represents an important step towards enhancing the gaming industry in Indonesia, potentially opening new horizons for regional and international collaboration in this field.
